Georgios 'George' T. Eleftheriou

Computer Science Graduate

Software Engineer

Contact me

About Me

I'm Georgios-Tsampikos Eleftheriou, a Computer Science graduate and software engineer focused on building real-world applications across web, mobile, and game platforms.

My technical foundation spans full-stack web development (PHP, SQL, JavaScript), cross-platform tools like React/Express, and mobile development with Java (Android Studio). While I've worked with several languages, I'm eager to deepen my expertise in a focused stack within a professional setting.

In game development, I specialize in Unity with C#, integrating save/load systems, day/night cycles, procedural content generation, and AI-based interactions to enhance gameplay depth.

I've also served as a formal instructor in a university-led Unity workshop, teaching students how to build interactive simulations using C# scripting and scene-based architecture.

I'm actively seeking a role in software or game development where I can contribute immediately, grow alongside experienced engineers, and write clean, scalable code that solves real problems.


Open World 3D Project

Tools & Languages: C# Unity Personal

Description: The game is open world 3D with randomly generated maps. I have created a save/load system with encrypted files, and ScriptableObjects are being used. The game features Day/Night cycles, which can be leveraged to set up levels at specific in-game times to save time.

Open World 3D Project

Contact Me

contact@elgt.dev